![]() ![]() Use our BiomePainter workflow to quickly paint and generate the different Sub-Biomes which allows you to create incredibly varied environments with minimal effort and time spent. ![]() ![]() Comes with some of the most detailed game-ready assets available online.Īll of our assets and tileables are fully 3D Scans based and include up to 8k texture resolution for incredible close-up detail.Īll of our assets are fully game-ready with LODs, wind, collision, optimized view distances, and LOD ratios out of the box.Ĭhoose between 6 different Sub-Biomes Mossy, Mixed, Dry, Border, Dead, and Open Fields, all ready to be generated with their own unique properties and visual identities. Our goal is to provide the best possible visuals quality while still being scalable enough to run on average hardware. (Lighting Conditions available in the next update) Use included Blueprint tools to help you create faster.Ĭomes with a massive, fully generated experimental 64km2 example map complete with distance meshes and various example lighting conditions. Quickly paint and procedurally generate the Sub-Biomes with our intuitive “BiomePainter” workflow and bring the forest alive with our scalable wind system. Fully scan-based, game-ready assets with up to 8k textures, distance billboards, complete with various Sub-Biomes to create incredible forest diversity. The most comprehensive and realistic Scots Pine environment available. Tweakable Master Materials and Landscape Shader, Wind. Realistic Pine environment, 3D scan based, Game Ready trees, plants, rocks and more with up to 8K textures, complete with various fully procedural Sub-Biomes to create incredible forest diversity. ![]()
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